Research article - (2009)08, 374 - 380 |
Effects of Small-Sided Games on Physical Conditioning and Performance in Young Soccer Players |
Athanasios Katis, Eleftherios Kellis |
Key words: Soccer, small-sided games, field tests, technical actions, intermittent exercise |
Key Points |
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Participants |
Thirty-four amateur young soccer players (age: 13 ± 0.9 yrs; body mass: 62.3 ± 15.1 kg; height: 1.65 ± 0.06 m) participated in the study. A minimum of five years of training experience, a training status of at least two training sessions plus a game per week and no history of injury in the last six months were the main criteria for participating in the study. Subject and parental informed written consent was received and the University Ethics Committee approved the protocol. |
Study Design |
The subjects were randomly assigned to three groups. Group 1 (n = 12) performed only the three-a-side game situation. Group 2 (n = 12) performed only the six-a-side game situation while Group 3 (n = 10) served as controls. Testing of each group was performed on separate occasions. The number of technical actions during the game was examined using video recordings. Field tests were performed in a random order before (pre) the games, in the middle (after the 5th bout) and after (post) the games. The control group performed only the field tests without a game intervention. |
Three-a-Side and Six-a-Side Games |
Two days before the main measurements, the participants were asked to refrain from any vigorous exercise. The protocols were performed during the mid-season, in an outdoor field with natural grass and at the same time of the day in order to avoid circadian effects. The size of the pitch was 15 m wide and 25 m in length for the three-a-side game situation and 30 m wide and 40 m in length for the six-a-side game situation (Rampinini et al., Each game had an overall duration of 70 min and it consisted of 10 bouts of 4 min duration with 3 min active recovery between exercise bouts. The duration was selected in order to simulate a U-14 soccer game. The recovery between the 5th and the 6th bout was 15 min. Heart rate (HR) values were recorded every 15-sec during the entire testing session using sort-range radio telemetry (Polar Sport tester, Polar Electro Oy, Kempele, Finland). The mean heart rate collected throughout the ten bouts of small-sided games was calculated to provide an indication of the intensity of the small-sided games. Two-weeks prior to testing, the maximum heart rate (HRmax) of each player was determined using the Yo-Yo endurance test (Rampinini et al., The three-a-side and six-a-side games were conducted with two goalkeepers and free touches. A necessary requirement for scoring goals was that all players should be in the opponent’s half. Coach encouragement using standardized instructions was allowed (Rampinini et al., |
Video Analysis |
Each game was also filmed using a camcorder (Sony Handycam DCR-SR35E, SONY Corporation, China) to evaluate the technical actions taking place during each game condition. Technical actions were categorized into six discrete categories: short passing (distance less than 10 m), long passing (distance more than 10 m), dribbling, shooting, heading and tackling (Kelly and Drust, |
Field Tests |
The field tests performed in the present study are frequently applied to evaluate players’ physical ability (Bangsbo and Lindquist, |
Reliability |
Two weeks before the final measurements a pilot study was conducted in order to examine the reliability of the field tests. The intraclass correlation coefficient was high (0.96 for the horizontal jump test, 0.88 for the dribbling test, 0.94 for the agility test, 0.85 for the throw-in test and 0.90 for the sprint test). The coefficient of variance was 6.11% for the sprint test, 4.15% for the agility test, 4.61% for the dribbling test, 9.10% for the horizontal jump test and 15.65% for the throw-in test. The reliability of the technical action measurements made using the recorded video tapes of each small - sided game was also examined (Kelly and Drust, |
Statistical Analysis |
Differences between the three-a-side and the six-a-side games in passing, dribbling, heading, shooting, tackling and goal scoring values were examined using independent two-tailed Student’s t-tests. A two-way analysis of variance (ANOVA) with repeated measures was applied to examine the differences in HR values between the ten bouts of each game protocol. A two-way mixed-model ANOVA design (Time x Group) was applied to examine the differences in each field test score between the three groups of subjects (three-a-side group, six-a-side group, controls) performed before, in the middle and after each small sided game. When required, comparisons of group means were performed using a Tukey’s post hoc test. The level of statistical significance was set at p < 0.05. |
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Heart Rate (HR) Characteristics |
Heart rate (HR) values during the ten bouts of both fatigue protocols are presented in |
Field Tests |
The mean values of all tests are presented in The ANOVA results indicated a non-significant interaction effect (Time x Group) on jumping performance ( There was a non-significant interaction effect on throw-in performance ( The ANOVA also indicated a significant interaction effect (Time x Group) on sprint performance ( There was a non significant interaction or main time or group effect on dribbling performance ( |
Technique Actions |
The number of short passes, long passes, dribbles, headers, tackles, kicks and goals scores for each game condition are presented in |
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The main findings of this study were that both small-sided games resulted in a significant decline in throw-in and horizontal jump performance. Sprint and agility performance were altered only after the three-a-side games. Moreover, technique actions and scoring goals were game dependent. |
Three-a-Side Versus Six-a-Side HR Responses |
The exercise protocols used in the present study displayed similar HR responses to those previously reported for soccer players during small-sided games (Rampinini et al., The three-a-side game displayed higher exercise intensity compared with the six-a-side game situation ( |
Three-a-Side Versus Six-a-Side Game Differences in Movement Actions |
The results of this study indicated that more long passes were performed during the six-a-side games as opposed to the three-a-side condition ( The players performed more shots during the three-a-side compared with the six-a-side game condition ( The number of dribbles and tackles performed during the three-a-side games was higher compared to those performed during the six-a-side games ( |
Three-a-Side Versus Six-a-Side Game Effects on Field Test Scores |
The present study showed that jumping scores declined similarly after both small-sided game conditions ( The throw-in test scores also declined in the middle and after both small-sided game conditions ( Sprint performance showed a higher decline after the three-a-side compared with the six-a-side game ( Agility is a complex ability and it depends on several factors, such as muscle strength, speed, balance and skill (Cable, The results of the present study indicated non- significant differences in the dribbling test between the two small-sided games. Performance in the dribbling test requires more technical skill rather than endurance capacity. The above findings are in agreement to previous studies in adults that reported non-significant alterations in the main soccer kick technique after fatigue (Kellis et al., |
Implications for Soccer Training |
Bangsbo, A limitation of this study was that time was measured with the use of stopwatches. To account for this, time was measured by experienced investigators, which is reflected on the high test-retest reliability coefficients for all tests applied in the present study. Another limitation of this study is that we assessed sprinting capacity using a 30 m sprint test. Although this provides a general index of sprinting capacity, it does not simulate actual game sprinting performance, as players often perform quick and short accelerative runs rather than maximum 30 m sprints. Therefore, sprinting ability over shorter distances could be more important. Consequently, although our results suggest that sprinting capacity was altered following the two game situations, a future study including a 10 m sprint test might provide additional useful information about reaction and acceleration sprinting capacity adaptations to various soccer game conditions. |
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The present study indicated that soccer players display high intensity levels when participating in small-sided games. As a result, a reduction in field test scores was observed. Three-a-side games affected sprint and agility performance. In contrast, six-a- side games had less effect on physical performance in field tests. The above suggest that the use of three-a-side games for improving fitness and technique in young soccer players may be more appropriate. |
AUTHOR BIOGRAPHY |
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REFERENCES |
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