Research article - (2010)09, 199 - 205 |
Testing of Tactical Performance in Youth Elite Soccer |
Daniel Memmert |
Key words: Talent program, talent diagnostic, game test-situation, creativity, game intelligence |
Key Points |
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General Discussion |
The result patterns of study 1 demonstrated that the diagnostics instruments can be applied in order to capture soccer-specific creativity and game intelligence. They supplied divergent and convergent parameters that can be deemed objective and valid, that have a sufficient degree of differentiation and can are not economically consuming. Therefore, the presented game test situations are another tool of testing tactical behavior next to the still established measurements of game performance (Griffin and Richard, At the center of the longitudinal performance diagnostics of study 2 are the development processes of the youths that are actively steered by the DFB talent promotion program. Aptitude and talent manifested themselves in the positive reactions to certain training impulses. Surprisingly, a general drop of the convergent performance values was detected, which turned out to be different for the particular training base camps. This can be explained by a different implementation through the coaches in the camps, even though the DFB provides consistent guidelines. Furthermore, tactic training might be included to a lesser extent than the training of motor skills. However, as Memmert and Roth, Although interesting differential talent-base-specific and age-group-specific result patterns were discussed along with more general aspects, the present project should not be interpreted as a treatment study or an intervention or evaluation study of the DFB concept or of the DFB bases. In addition, several factors that can hardly be controlled for - by any study - remain unconsidered in the period of half a year. Among these are the influence of continuous training at the home club (quantity/quality), playing during leisure time, as well as participation in rounds or selection games. These are confounded among each other as well as with the weekly training units at the bases. The central aim of our second study was to examine the individual talents’ intra-individual development of creativity and game intelligence. The results with respect to divergent tactical thinking clearly showed that very different change processes were observed in the DFB players. Accordingly, some youths reacted very positively to the training impulses in the training units at the club and at the bases. Why do some talents develop faster than others with regard to divergent thinking? The causes for these large intra-individual variations remain reserved for future studies such as standardized treatment studies for instance. Possible reasons for the variations in the intra-individual development of creativity and game intelligence of individual talents could be related to different genetic potential, differing training intensities and above all, differences with regard to teaching quality. In addition, ecological and situational quantitative and qualitative analysis of training processes would be the best method in the future to closer link convergent and divergent tactical development of the players with the given interventions and the players’ engagement in them. |
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Summarizing the result patterns for convergent thinking, it is evident that the targeted and guided tactical gathering of experience in soccer-specific situations is still neglected in many training units. For this reason, current books on tactics for school sports (Memmert, |
Study 1: Evaluation of Talent Development Instrumentations |
Overview |
The cross-sectional study determined the soccer- specific creativity and game intelligence of 195 talents of the age groups born in 1991 (n = 99) and 1992 (n = 96) at seven chosen talent bases in Germany (Leutershausen, Münchweiler, Neustadt, Pfingstberg, Speyer, St. Ilgen, Steinsfurt). The selected talents are among the best youth soccer plays of Germany in this age group. In order to measure these tactical performances, game test situations were used (e.g., Memmert, |
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Game test situations act as a type of compromise between standardized tactical tests and game observation methods. On the one hand, this largely preserves the high external validity typical of free observations. Game test situations are simple game forms with clearly defined game ideas, fixed numbers of players as well as defined rules and environmental conditions. The children’s tactical behavior is assessed without trying to standardize the ball paths and actions of team mates and opponents. Hence, the departure point is basic constellations with clearly allocated roles in order to create recurring and consistent conditions with many repetitions for the participants. What is crucial is that the rotation of the players systematically changes the allocation of tasks and positions. After three minutes, the positions change according to a certain sequence so that each child holds an offensive position twice in the course of the game test situation. On the other hand, we can assume a relatively high internal validity. The games are designed as “tactically one-dimensional”, i.e. the requirements are typically dominated by a single tactical component respectively. Moreover, in the calculation of the performance parameters, the factors relating to other areas (e.g. condition, technology) are logically factored out. Therefore, game test situations also enable the diagnostics of individual tactical competencies. These are defined in the following in conjunction with the respective soccer-specific tasks of the survey instruments. In order to analyze the tactical actions shown in the two game test situations, the technical measuring instruments usually applied in standardized tests that directly survey decision times / quality cannot be used. Instead, a video of the recorded behavior is subsequently rated with regard to the concept by twelve experts. The divergent and convergent tactical behaviors in the game test situations Taking advantage of openings as well as Offering & orienting were assessed by three raters using four different scales respectively (1 to 10, cf. in depth Memmert, |
Results and discussion |
The results of five evaluation criteria confirm the relevance of the measuring instrument for the target group, since the determined objectivity parameters were sufficiently high (cf. The implementation registered a smooth and - for tactical features - economical compilation and evaluation of the data. Overall, the recording of the tactical behaviors of 30 talents in both game test situations required 75 minutes. The identification of four performance measures (convergent/divergent Offering & orienting; convergent/divergent Taking advantage of openings) required a total of 120 minutes per rater for 30 children. In terms of game intelligence there were no fundamental differences between the children at the individual talent bases. The talents at Pfingstberg achieved significantly higher creativity values than the talents at Speyer (Scheffé-procedure: p < 0.01) while there were no differences in performance between the other talent bases. Subjects born in 1991 displayed significant differences to the group born in 1992 only in their convergent parameters (F(1,193) = 13.91; p < 0.001; partial η2 = 0.07), but not in the divergent parameters (F(1,193) = 0.52; p = 0.47). These age-group-specific features coincided with findings from the field of creativity research asserting that tactical game intelligence can be improved continuously through appropriate interventions (e.g., non-specific training concept; Memmert and Roth, The results showed that both diagnostics instruments can be applied in order to capture soccer-specific creativity and game intelligence. They supply divergent and convergent parameters that can be deemed objective and valid, that have a sufficient degree of differentiation and can be measured economically. The variance between both parameters is negligible (r2 = 0.03). |
Study 2: Dynamic Talent Development in Soccer |
Overview |
The goal this second study was to investigate the intra- individual improvements in tactical features of selected DFB talents. This pushes the focus into dynamic performance diagnostics when analyzing the processes of change in the highly-skilled youths that are actively steered by the DFB talent promotion program, as well as the usual club training. According to the prevalent opinion, aptitude and talent manifest themselves in the positive reactions to certain training impulses within a certain period of time, where the focus is on divergent and convergent tactical thinking. Study 1 dealt with the development and evaluation of a new testing system for both of these parameters that was tested for its usefulness for the target group of 12- to 13-year-old high performing soccer talents. |
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The study determined the soccer-specific creativity and game intelligence of 70 talents born in 1991 (n = 36) and 1992 (n = 34) at four selected talent bases in Baden-Württemberg (Leutershausen, Pfingstberg, St. Ilgen, Steinsfurt). In order to measure these parameters game test situations were used again (cf. study 1). The 12 performance measures for creativity and game intelligence available for each child (3 raters 2 rotations 2 basic tactics) were summarized into a divergent and a convergent overall parameter for the first and the second measurement point. The duration between both measurement times (t1, t2) was 6 month. At each measurement times the test duration of all four game test situations was one and a half hour for each base, respectively. |
Results and discussion |
The data can be attested sufficient objectivity, since all intra-class correlation coefficients were above the critical value of 0.80. The consistency coefficient in the game-test situation is 0.74. It therefore lay in a similar area to measurements of geneal creativity (see Hocevar and Bachelor, It is unreasonable to expect significant increases over a survey period of only half a year. However, at the selected talent bases, some descriptive divergent change tendencies existed, but they were not significant. There were no significant reciprocity between time and group, where the different starting levels of the four talent groups must be considered. Since a significant deterioration in performance of game intelligence was observed (main effect time: F(1,68) = 27.51; p < 0.001, partial 2 = 0.29) too little time may have been spent on tactical training in the home clubs or at some bases (cf. It is possible that the age of the youths must be considered when interpreting the intra-individual changes of the DFB talents. Development of creativity is independent of the talents’ year of birth (cf. Which talents achieved the lowest intra-individual progress? Fourteen subjects weakened significantly with regard to divergent tactical thinking (>10%). The development of nine players declined by more than 20%. Game intelligence deteriorated for 36 talents and for 12 talents by more than 20%. In combination with other results at the talent bases (e.g. speed), an exclusion criterion can be considered in these cases. The results of individual talents at the bases can also be viewed in relation to the result patterns of all players of the respective age group. For instance, the creativity parameters of two players from the group of younger talents (n = 10) at the talent base Steinsfurt are better than 95% of all DFB talents, while the intra-individual (percentage) divergent performance parameter of one player is worse than 85% of all talents. |
ACKNOWLEDGEMENTS |
The financing for the talent diagnostics project came from the German Soccer Foundation (DFB) (Jörg Daniel, Ulf Schott, Michael Desch). The data collection was supported by the two base coordinators Xaver Zembrod and Torben Meyer. The diagnostics team from Heidelberg (u. a. Philip Furley, Ina Gottschalk, Erik Granacher, Michael Hammermeister, Markus Zidek) were responsible for the collection as well as the evaluation of the data. |
AUTHOR BIOGRAPHY |
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