Research article - (2011)10, 203 - 214 |
Optimum Projection Angle for Attaining Maximum Distance in a Soccer Punt Kick |
Nicholas P. Linthorne, Dipesh S. Patel |
Key words: Sports biomechanics, sports projectile |
Key Points |
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A long punt kick by a soccer goalkeeper is a very useful skill ( In previous experimental studies of throwing and jumping the optimum projection angle was not 45° as is sometimes supposed. For the optimum projection angle to be 45° the athlete’s projection velocity must be the same at all projection angles. Even a small dependence of projection velocity on projection angle is sufficient to produce a substantial shift in the optimum projection angle (Hubbard, All the previous experimental tests of the optimum projection angle were either of throwing events (shot put, javelin throw, discus throw, soccer throw-in) or jumping events (long jump, standing long jump). Kicking is another fundamental class of human movement but optimum projection angles in kicking activities (e.g., punt kicks and instep kicks in the various football codes) have not been experimentally tested. In the study reported here, we investigated the optimum projection angle in a punt kick by a soccer goalkeeper. To the best of our knowledge there are no published data on projection angles in a soccer punt kick for maximum distance. However, a simple biomechanical argument suggested that the optimum projection angle in a punt kick might be slightly greater than 45°. As the projection angle in a punt kick is increased, we expected that the player’s foot would make contact with the ball at a greater height above the ground because the kicking leg has rotated further upwards about the hip (Hay, In the study reported here, we used a high-speed video camera to measure the projection variables (i.e., projection velocity, projection angle, projection height, and ball spin rate) of maximum-effort kicks by two male soccer players. The kicks were performed over a wide range of projection angles. Our hypothesis was that the player’s optimum projection angle could be calculated by substituting mathematical equations for the measured relationship between the player’s projection velocity and projection angle (and the relationships between the other projection variables) into the equations for the aerodynamic flight of a soccer ball. If the relevant flight mechanics and the relevant relationships between the projection variables were accounted for, the calculated optimum projection angle would be in good agreement with the player’s preferred projection angle. We expected the player’s projection velocity to increase slightly with increasing projection angle and that the optimum projection angle would therefore be greater than 45°. |
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In a punt kick the kick distance (or horizontal range) R is the horizontal distance the ball’s center of mass travels from the instant of leaving the foot to the instant of landing ( |
Participant and kicking protocol |
Two semi-professional male soccer players volunteered to participate in the study. Participant 1 was 21 years, height 1. 73 m, and weight 78 kg; and Participant 2 was 21 years, height 1.80 m, and weight 76 kg. The study was approved by the Human Ethics Committee of Brunel University, the participants were informed of the protocol and procedures prior to their involvement, and written consent to participate was obtained. The kicks were conducted in still air conditions in an outdoor stadium using a FIFA approved match ball (Nike English Premiership, size 5) that was inflated to the regulation pressure. All kicks were performed from a flat grass surface and the landing area was level with the projection surface. The participants wore athletic training clothes and their own football boots. In this study the participants were instructed to use a ‘straight ahead’ run-up and kicking action (i.e., the run-up and action of the kicking leg were in the plane of the flight of the ball). In all trials the participants dropped the ball from about chest height and then kicked the ball without the ball bouncing on the ground. Participant 1 performed seven maximum-effort kicks at his preferred projection angle and 51 maximum-effort kicks at other projection angles that ranged from ‘much higher’ to ‘much lower’ than his preferred projection angle. The order of the projection angles was altered to preclude any effect resulting from the order, and an unlimited rest interval was given between kicks to minimise the effects of fatigue on kicking performance. For each kick the kick distance was measured to the nearest 0.1 m using a fibreglass tape measure. In this study the participants elected to use a short run-up of 2-5 steps, with the more vertical projection angles being performed from a shorter run-up. Run-up length was allowed to vary because run-up velocity is one of the kicking technique variables (e.g., movements of the kicking leg and movements of the stance leg) that a player may manipulate when searching for the optimum conditions that produce the greatest kick distance for a given projection angle. Participant 2 performed a similar protocol to Participant 1, with 6 kicks at his preferred projection angle and 25 kicks in total. However, the kick distances were not measured for this participant. |
Video analysis |
A JVC GR-DVL 9600 video camera (Victor Company of Japan, Yokahama, Japan) operating at 100 Hz and with a shutter exposure time 1/500 s was used to record the movement of the ball and player during the kicks. The video camera was mounted on a rigid tripod placed at right angles to the kick direction about 22 m away from the plane of the kick. The field of view was zoomed to allow the participant and ball to be in the field of view throughout the run-up and kick and for at least 10 frames after impact. The movement space of the video camera was calibrated with nine calibration points on three vertical calibration poles that were placed along the line of the kicking plane and 2 m apart. An Ariel Performance Analysis System (Arial Dynamics, Trabuco Canyon, CA, USA) was used to manually digitise the motion of the player’s kicking limb and the center of the ball in the video images. All digitising was performed by the same operator so as to maximise the consistency of the measured values. Markers were placed on the player’s skin or clothing directly over the joint centers of the left shoulder, hip, knee, ankle, and toe. Each trial was digitised from about 2 steps before the kick to about 10-20 frames after ball impact. The two-dimensional coordinates were calculated from the digitised data using the two-dimensional direct linear transform (2D-DLT) algorithm. Coordinate data were smoothed using a second-order Butterworth digital filter with a cut-off frequency of 10 Hz for the horizontal direction and 12 Hz for the vertical direction, and the velocities of the player joint markers were calculated by numerical differentiation of the coordinate data (Winter, In a soccer kick the filtered velocity data do not produce accurate measures of the ball projection velocity because of the rapid change in the velocity of the ball during the foot-ball impact (Knudson and Bahamonde, The uncertainties arising from fitting curves to the unfiltered ball displacement data were 0.2 m·s-1 for projection velocity and 0.2° for projection angle. The standard deviations in the projection variables arising from redigitising a trial five times were 0.05 m·s-1 for projection velocity, 0.006 m for projection height, and 0.2° for projection angle. In this study the greatest source of uncertainty in the projection height arose from the sampling frequency of the video camera, and this uncertainty was taken as one half the difference between the value at the instant of projection and the value at one frame before the instant of projection (0.07 m). The uncertainty in the ball spin rate was about 0.3 rev/s. |
Model of the aerodynamic flight of a soccer ball |
We analysed the trajectory of the soccer ball in a rectangular coordinate system where the positive x-axis was in the forward horizontal direction, the positive y-axis was vertically upwards, and positive spin was anticlockwise ( and The lift coefficient of a soccer ball increases exponentially with increasing spin rate from CL = 0 for no spin up to a limiting value of about CL = 0.25 (Asai et al., A spinning ball has a slightly greater drag coefficient than a non-spinning ball. For a spinning soccer ball the drag coefficient increases at a rate of about 0.014 per 1 rev·s-1 increase in spin rate (Asai et al., If the initial conditions of the ball (i.e., projection velocity, projection angle, projection height, and spin rate) are known, the trajectory of the ball may be computed and the distance of the kick determined. Because the projection velocity, projection angle, projection height, and ball spin rate are inter-related, we used the measured equations for v(θ¸), h(θ¸), and ω(θ¸) to generate the initial conditions for the flight trajectory equations. The flight trajectory equations are non-linear and so must be computed using numerical methods. In this study we used a technical computing software package (Mathematica; Wolfram Research, Champaign, IL, USA) to calculate the flight trajectories. The calculated kick distance was plotted against projection angle (for angles from 0 to 90°), and the optimum projection angle was the point on the curve at which the kick distance was greatest. |
Uncertainty in the calculated optimum projection angle |
The uncertainty in the calculated optimum release angle was calculated using the bootstrap method (Efron and Tibshirani, |
Kicking mechanics |
In this study, we also analysed the player’s kicking mechanics with the aim of explaining the observed relationship between projection velocity and projection angle, v(θ¸). In a soccer kick, the projection velocity of the ball is mainly determined by the velocity of the player’s foot at impact (Lees and Nolan, |
Players of varied physical characteristics and skill |
In studies of throwing and jumping events, investigators found that the optimum projection angle was not the same for all athletes (Leigh et al., |
Projection velocity |
Contrary to our initial expectations, the kicks by the two participants did not show an increase in projection velocity with increasing projection angle ( A calculation of Akaike’s Information Criterion indicated that a u-shaped curve (i.e., a second-order polynomial) was a substantially better fit to the data than a linear fit (Motulsky and Christopoulos, The calculated values and standard errors of the fitted parameters for the two participants are presented in |
Projection height |
In this study we required an equation for the relative projection height rather than the projection height. The relative projection height is given by When kicking on level ground the landing height is equal to the radius of the ball and so we obtain A curve of the form of |
Ball spin rate |
When kicking a soccer ball it was expected that the player would impart spin to the ball and that this spin would vary with projection angle. A curve of the form of |
Drag coefficient of the soccer ball |
In the calculation of the participant’s optimum projection angle, the flight trajectory calculations required an estimate of the drag coefficient of the ball at zero spin, CDo ( |
Optimum projection angle |
The optimum projection angle for both of the participants was calculated and compared with his preferred projection angle. To calculate the optimum projection angle the values of vmax, θ¸max, and A were substituted into The calculated optimum projection angles were 52.3 ± 1.1° for Participant 1 and 49.0 ± 1.7° for Participant 2. Although there initially appears to be a discrepancy between these values and the player’s preferred projection angles (43.9 ± 4.0° and 40.1 ± 2.5°, respectively), we note that the kick distance curve has a broad maximum and so is ‘flat’ near the optimum projection angle ( In the bootstrap calculation of the uncertainty in the optimum projection angle for Participant 1, the standard deviations of the y-residuals of the fitted curves to plots of v(θ¸), h(θ¸), and ω(θ¸) were 0.9 m·s-1, 0.06 m, and 1.0 rev·s-1, respectively. Similar values were observed for Participant 2. For both participants the uncertainty in the optimum projection angle was mainly determined by the uncertainty in ω(θ¸). This study confirmed that a player’s optimum projection angle is determined by the relationships between the projection variables [i.e., v(θ¸), h(θ¸), and ω(θ¸)] and by aerodynamic drag and lift. For a non-aerodynamic projectile that is projected at constant velocity from ground level the optimum projection angle is 45°. However, for soccer punt kicks by the participants in this study, the projection velocity that the players could generate remained almost constant across all projection angles. Also, the ball was projected from about 0.6 m above the ground and this projection height increased with increasing projection angle because of changes in the player’s body position at the instant of projection. However, calculations with our models for Participant 1 showed that the player’s velocity-angle relationship, v(θ¸), and height-angle relationship, h(θ¸), had only a very small effect on the player’s optimum projection angle; they reduced the optimum projection angle by only 1°. A soccer ball experiences substantial aerodynamic drag during its flight through the air. For Participant 1, we calculated that aerodynamic drag reduced the maximum kick distance by 23 m and reduced the optimum projection angle by 3° (compared to a kick in a vacuum). Negative lift arising from the topspin on the ball reduced the maximum kick distance by a further 9 m and increased the optimum projection angle by 11° (compared to a kick with no spin). An alternative method of identifying the optimum projection angle for a player is to fit a regression curve directly to the measured kick distance versus projection angle data ( |
Sensitivity analysis |
The calculated optimum projection angles for the participants in this study were insensitive to the form of the mathematical equations used to express v(θ¸), h(θ¸), and ω(θ¸), and were insensitive to the value used for the drag coefficient of the ball ( The calculated optimum projection angle was more sensitive to the assumed mathematical form of the lift coefficient ( |
Kicking mechanics |
A soccer punt kick is a ‘throw-like’ pattern, where the movement of the proximal (thigh) segment is initiated through muscular torque at the hip joint, with the distal (shank-foot) segment initially lagging behind (Kreighbaum and Barthels, At high projection angles Participant 1 tended to use a shorter and slower run-up and so the horizontal velocity of the player’s hip at ball impact tended to decrease with increasing projection angle ( The thigh rotational range of motion of Participant 1 increased slightly with increasing projection angle ( The two participants in this study retained the characteristic whip action of the kicking leg across all projection angles. The player’s thigh angular velocity at impact was always close to zero, indicating a consistent strong transfer of momentum from the thigh to the shank ( |
Players of varied physical characteristics and skill |
In this study, the kicking mechanics of the two participants were similar, as were the relationships between the projection variables ( A player with a greater muscular strength (particularly in the hip and high muscles of the kicking leg) would be expected to produce a greater maximum foot velocity and hence produce a greater maximum projection velocity (Manolopolous et al., A taller player would be expected to have a higher projection height because of his longer leg length. We investigated the effect of the player’s body size by varying the value of the player’s leg length, lleg, in In the present study, we found that the velocity of the foot at ball impact for Participant 1 depended on his horizontal hip velocity and hence on his run-up velocity ( We also examined the effects of ball spin. In the present study, we found that the player almost always imparted topspin to the ball and that the rate of topspin increased at lower projection angles ( We investigated the player’s skill in minimising topspin on the ball by varying the value of the maximum spin rate, ωo, in In these calculations we used a wide range of parameter values so as to encompass a large fraction of the population of soccer players. In summary, the results of our calculations suggest that the optimum projection angle in a soccer punt kick should be about 45-55° for most players. The strongest influences on the optimum projection angle are likely to be the player’s strength (i.e., foot velocity) and the amount of topspin imparted to the ball. |
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IThe preferred projection angles for attaining maximum distance in a soccer punt kick by the participants in this study were about 40° and 44°. The optimum angle was close to 45° because the projection velocity that the player could achieve remained almost constant across all projection angles. Participants 1 and 2 had similar kicking mechanics and similar relationships between the projection variables. This, together with calculations made using the models of the projection variables and kicking mechanics, suggested that the optimum projection angle should be around 45-55° for most players. To the best of our knowledge there are no published data on projection angles in a soccer punt kick for maximum distance. Gómez Píriz et al., An important practical result from the present study is that projecting the ball at the optimum projection angle is not very important in producing a long punt kick. Kick distance is not sensitive to projection angle and so relatively large errors in projection angle can be tolerated ( In a soccer punt kick it is much more important for a player to attain a high projection velocity than to kick at the optimum projection angle. The range of a moderately aerodynamic projectile is approximately proportional to the projection velocity (Wesson, The two participants in the present study preferred to project the ball at about 9° lower than their calculated optimum projection angle. We suspect that using a lower than optimum projection angle is a general characteristic of skilled soccer goalkeepers. A projection angle that is 5-15° lower than the optimum projection angle produces a kick distance that is almost as great as the maximum possible distance, but the flight time of the ball is substantially less and therefore the chance of the kick being intercepted by opposition players is reduced. To illustrate this point, we calculated that a kick by Participant 1 at a projection angle of 42° (10° lower than his optimum projection angle) reduces the flight time by 20% (0.6 s), but the ball still travels 95% of the maximum possible distance. |
Constant projection velocity |
A key finding from the present study is that in a soccer punt kick the projection velocity of the ball remained almost constant across all projection angles. This is in contrast to studies of throwing and jumping events where the projection velocity decreased substantially at high projection angles (Hubbard et al., |
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This study showed that the optimum projection angle in a long soccer punt kick is about 45°. In a punt kick the player uses consistent kicking mechanics across all projection angles and so the player’s foot velocity at ball impact remains constant across all projection angles. This result is in contrast to throwing and jumping for maximum distance, where the projection velocity the athlete is able to achieve decreases substantially with increasing projection angle and so the optimum projection angle is well below 45°. In a soccer punt kick it is not essential for a player to kick the ball at precisely the optimum projection angle because deviations of several degrees do not substantially reduce the distance of the kick. Aerodynamic drag has little effect on the optimum projection angle, but kicking the ball with spin can substantially alter the optimum projection angle as well as the kick distance. |
ACKNOWLEDGEMENTS |
Thanks to Aiden Thomas for assisting with the study. |
AUTHOR BIOGRAPHY |
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REFERENCES |
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