Research article - (2018)17, 366 - 371 |
The Use of Generic and Individual Speed Thresholds for Assessing the Competitive Demands of Field Hockey |
David Casamichana1,, Esther Morencos2, Blanca Romero-Moraleda3,4, Tim J. Gabbett5,6 |
Key words: global positioning system, planning, training, time motion, team sport |
Key Points |
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Subjects |
Sixteen male field hockey players from the same club participated in the study (age: 25.5 ± 2.9 years; body mass: 74.6 ± 5.5 kg; stature 1.77 ± 0.05 m). Players were categorized based on three positional lines of play, six backs (BS), five midfielders (MD) and five forwards (FW). All players where classified as slower (29.2-30.2 km·h–1), moderate (30.7-31.5 km·h–1) or faster (32.2-33.7 km·h–1) based on peak speed for each player. The slower group consisted of 3 BS, 1 MD and 1 FW, the moderate group comprised 3 BS, 2 MD and 1 FW, and the faster group contained 2 MD and 3 FW ( |
Procedures |
Activity profiles were recorded in 16 outfield players competing for a single club in the Spanish Hockey League Premier Division in the 2014–2015 and 2015–2016 seasons. As determined by the league fixtures, matches were separated by a minimum of 6 days and there was a 2-month break over the Christmas period during both seasons. Ten players were present during both seasons. A total of 17 matches were analyzed, with a mean of 9.1 ± 4.4 matches per player. All matches were 60 minute in duration (4 x 15 minute quarters). All competitive matches took place between 12.00 and 15.00 hours and were played on a water-based turf in moderate temperatures (21ºC) and humility ((60%). Individual player activity was identified and player outfield positions categorized into BS, MD and FW (Jennings et al., |
External load variables |
The total distance (m) and total distance relative to playing time (m·min-1) was calculated for each data file. All variables were studied as generic values (m) and also normalized (m·min-1) to account for differences in total playing time due to substitutions and match stoppages. Activity profiles were first quantified based on distance covered in generic speed zones. The velocity (speed) zones were established based on previous studies (White and MacFarlane, The peak speed of each participant was established at the end of the data collection period by analyzing all training and playing data throughout the season, which included maximal sprint sessions (with and without stick). The overall period included dedicated speed training sessions. The individualized speed zones were retrospectively applied to all game data with knowledge of peak speed achieved for each participant during the season. The peak speed reached by the players was on average 31.3 ± 1.38 km·h-1. The cut-off points of the generic speed zones used when setting speed thresholds were 9.0, 15.0, 19.0, 24.0 and 30 km·h-1, which represents,30%, 50%, 60%, 75% and 95% of the average peak speed of the players. These percentages were then applied to each player to provide the distance covered in each category according to the player’s individual peak speed. |
Statistical analysis |
Data are presented as mean ± SD. Three- way analysis of variance (ANOVA) was used to compare player positions (BS, MD, FW) and players grouped as slower, moderate and faster between generic and individual thresholds. Bonferroni’s test was used post-hoc to identify specific differences. Cohen’s d were computed and effect sizes were categorized as small (0.10), medium (0.50), or large (0.80) (Cohen, |
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The peak speed of FW was significantly higher (p <0.05) than BS (32.5 ± 1.8 km·h-1 and 30.3 ± 0.6 km·h-1, The distance covered (m) and normalized demands (m·min-1) in generic and individual thresholds across positional groups (BS, MD, FW) are outlined in There were significant differences between generic and individual speed thresholds for more intense demands in BS and all variables in MD and FW. The results reflect generic thresholds to have an overestimation for VHSR and SR in BS (p <0.05, For relative values, faster players in all variables and RVHSR for moderate players showed significant differences between generic and individual thresholds (RMSR: p <0.01, |
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The current study identified differences between individual and generic speed thresholds in quantifying the activity profiles of elite field hockey players. In addition, we compared the differences in distance covered at individual and generic speed thresholds by player position (BS, MD and FW) and slower, moderate and faster speed players. The findings of the current study demonstrate that the distance covered at very high speed and sprinting of MD and FW, and of the fastest players is overestimated while the BS and slower players are underestimated when using generic with respect to individualized speed thresholds. When all players were considered independent of speed and playing position, the use of generic criteria to establish speed thresholds resulted in greater distances being observed. With respect to the use of individual thresholds (% of individual peak speed), BS have a significantly lower peak speed than the FW, so the use of individual thresholds could reduce the underestimation of distances covered at HSR and SR. It should be noted that when the generic sprint limit is set too high (30 km·h-1), some players may not be able to reach those speeds and their activity at HSR or SR will be underestimated (Jastrzębski and Radzimiński, When groups were classified based on the peak speed of each player, faster players reduced the activity performed in MSR, HSR, VHSR and SR when data were expressed according to the player’s individual speed thresholds compared to when generic thresholds were used. However, the distance covered by faster players were higher than moderate and slow speed players at all speed thresholds when individual thresholds were used. There is no consensus in the literature regarding the speed zones of the activities performed by the players at HSR and SR. Thus, Sunderland et al., ( It is worth noting that individual and generic speed thresholds may both be useful to practitioners. Individual speed thresholds provide information about the relative stress placed on players. Conversely, generic speed thresholds may provide important information on the ability of players to adequately perform the absolute demands of match-play, while the volume of work performed at individual thresholds may provide insight into the post-match intervention employed (e.g. extra recovery or extra conditioning). Depending on playing position and peak velocity, the generic threshold could under- or overestimate the intensity of the effort during match-play. Achieving the maximal peak velocity during matches is determined by tactical and positional demands, as well as the match result (Buchheit et al., |
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In conclusion, generic and individual speed thresholds may be useful to practitioners. Generic speed thresholds are useful when determining the absolute stress imposed on players while individual speed thresholds based on peak velocity may be more suitable when addressing the relative stress on individual players. The current research shows that there are differences in peak speed capabilities of players, so the use of individual speed thresholds reduces the overestimation of distances covered at high speeds in MD and FW, and reduces the underestimation of high speed distance and sprinting in BS. |
ACKNOWLEDGEMENTS |
The authors declare no conflict of interest. All experimental procedures used, comply with local governmental laws for human subjects. |
AUTHOR BIOGRAPHY |
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REFERENCES |
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