Table 2. Relative values per minute (·min-1) for different variables in SSBPGs according to the players’ position. |
Variable |
Position |
4v4+3 |
5v5+3 |
7v7+3 |
8v8+3 |
ES; p: |
TD (m·min-1) |
CD |
79.2 ± 17.2 |
95.7 ± 7.4* |
108.6 ± 12.5b*† |
104.4 ± 17.8b* |
ES: 0.3-2.0; p<0.001 |
FB |
81.1 ± 16.6b |
96.2 ± 11.3* |
105.3 ± 13.6b*† |
108.7 ± 11.4b*† |
ES: 0.3-1.9; p<0.001 |
MF |
69.3 ± 12.5 |
89.1 ± 26.4 |
113.7 ± 17.6b*† |
104.2 ± 23.5* |
ES: 0.5-2.8; p<0.001 |
WMF |
84.1 ± 18.9c,b |
97.9 ± 17.4b* |
119.2 ± 25.5b,e*† |
118.2 ± 12.6a,b,c,e*† |
ES: 0.1-1.6; p<0.001 |
FW |
70.8 ± 16.2 |
88.5 ± 16.6* |
93.6 ± 12.9* |
90.8 ± 11.8* |
ES: 0.2-1.5; p<0.001 |
ES; p: |
ES: 0.2-1.0; p<0.001 |
ES: 0.1-0.5; p=0.050 |
ES: 0.5-1.3; p<0.001 |
ES: 0.8-2.2; p<0.001 |
|
HSR (m·min-1) |
CD |
0.5 ± 1.9 |
0.3 ± 0.7 |
1.7 ± 1.5*† |
1.2 ± 1.4 |
ES: 0.3-1.1; p=0.002 |
FB |
0.7 ± 2.4 |
0.9 ± 2.5 |
1.4 ± 1.8 |
2.9 ± 2.6a,b,c,d*† § |
ES: 0.7-0.9; p<0.001 |
MF |
2.8 ± 5.3 |
0.9 ± 2.7 |
0.8 ± 1.0 |
0.6 ± 1.0 |
ES: 0.4-0.6; p=0.068 |
WMF |
0.4 ± 1.6 |
0.2 ± 0.5 |
1.3 ± 1.6† |
0.7 ± 0.9† |
ES: 0.4-0.8; p=0.003 |
FW |
1.8 ± 4.2 |
0.6 ± 1.6 |
1.1 ± 1.6 |
0.9 ± 1.2 |
ES: 0.2-0.4; p=0.208 |
ES; p: |
ES: 0.2-0.7; p=0.030 |
ES: 0.0-0.4; p=0.410 |
ES: 0.2-0.7; p=0.160 |
ES: 0.7-1.0; p<0.001 |
|
SPR (m·min-1) |
CD |
0.0 ± 0.0 |
0.0 ± 0.0 |
0.0 ± 0.0 |
0.0 ± 0.0 |
ES: 0.0; p=0.687 |
FB |
0.0 ± 0.1 |
0.0 ± 0.1 |
0.0 ± 0.0 |
0.1 ± 0.3 |
ES: 0.4-0.5; p=0.041 |
MF |
0.0 ± 0.2 |
0.0 ± 0.0 |
0.0 ± 0.0 |
0.0 ± 0.0 |
ES: 0.0; p=0.104 |
WMF |
0.0 ± 0.2 |
0.0 ± 0.0 |
0.0 ± 0.0 |
0.0 ± 0.0 |
ES: 0.0; p=0.383 |
FW |
0.1 ± 0.6 |
0.0 ± 0.2 |
0.0 ± 0.2 |
0.1 ± 0.4 |
ES: 0.0-0.2; p=0.675 |
ES; p: |
ES: 0.0-0.2; p=0.570 |
ES: 0.0-0.2; p=0.650 |
ES: 0.0-0.2; p=0.620 |
ES: 0.0-0.3; p=0.230 |
|
HMLD (m·min-1) |
CD |
14.0 ± 5.3 |
16.8 ± 3.4c |
20.1 ± 4.7c* |
18.4 ± 6.1* |
ES: 0.3-1.2; p<0.001 |
FB |
14.8 ± 6.8c |
18.4 ± 6.5c* |
18.4 ± 7.6* |
22.3 ± 6.3b,c*† § |
ES: 0.6-1.4; p<0.001 |
MF |
9.3 ± 3.8 |
13.2 ± 3.5 |
16.6 ± 4.9* |
15.9 ± 6.6* |
ES: 0.1-1.6; p<0.001 |
WMF |
15.5 ± 6.0c |
17.8 ± 5.2c |
24.1 ± 0.5a,b,c,e*,† |
21.3 ± 5.5b,c* |
ES: 0.7-2.0; p<0.001 |
FW |
12.0 ± 6.0 |
17.3 ± 5.7* |
17.2 ± 5.4* |
16.6 ± 4.2* |
ES: 0.0-0.9; p<0.001 |
ES; p: |
ES: 0.1-1.2; p<0.001 |
ES: 0.1-0.9; p=0.020 |
ES: 1.1-2.3; p<0.001 |
ES: 0.2-1.0; p<0.001 |
|
AMP (W·kg-1) |
CD |
8.4 ± 1.9 |
9.8 ± 0.9* |
10.5 ± 1.2b* |
10.1 ± 1.7* |
ES: 0.3-1.4; p<0.001 |
FB |
8.6 ± 2.2c,b |
10.2 ± 1.4b* |
10.4 ± 1.6* |
10.9 ± 1.3b*† |
ES: 0.3-1.3; p<0.001 |
MF |
6.7 ± 1.6 |
8.8 ± 2.6* |
10.7 ± 1.6*† |
10.0 ± 2.2* |
ES: 0.4-2.5; p<0.001 |
WMF |
8.9 ± 2.3c,b |
10.1 ± 1.9 |
11.7 ± 2.4b*† |
11.5 ± 1.3a,b,c*† |
ES: 0.1-1.2; p<0.001 |
FW |
7.2 ± 2.1 |
9.1 ± 1.9* |
9.3 ± 1.3* |
9.1 ± 1.2* |
ES: 0.1-1.2; p<0.001 |
ES; p: |
ES: 0.1-1.1; p<0.001 |
ES: 0.1-0.8; p=0.010 |
ES: 0.5-1.3; p<0.001 |
ES: 0.5-1.9; p<0.001 |
|
ACC (n·min-1) |
CD |
4.8 ± 1.7§¶ |
4.6 ± 0.8§¶ |
3.2 ± 0.8 |
3.1 ± 0.5 |
ES: 0.1-1.4; p<0.001 |
FB |
5.2 ± 2.5b§¶ |
5.6 ± 1.5b§¶ |
3.3 ± 1.2 |
3.8 ± 0.9a |
ES: 0.2-1.7; p<0.001 |
MF |
3.6 ± 2.2 |
4.3 ± 1.9 |
3.1 ± 0.7 |
3.7 ± 0.8a§ |
ES: 0.4-0.9; p=0.089 |
WMF |
5.4 ± 2.3b§¶ |
4.5 ± 1.6 |
4.2 ± 1.1a,b,c,e |
4.1 ± 0.9a,b |
ES: 0.4-0.8; p<0.001 |
FW |
3.7 ± 2.4 |
4.1 ± 1.7§¶ |
2.8 ± 0.8 |
3.2 ± 0.9 |
ES: 0.2-1.0; p=0.002 |
ES; p: |
ES: 0.1-0.8; p<0.001 |
ES: 0.8-0.9; p<0.001 |
ES: 0.8-1.5; p<0.001 |
ES: 0.3-1.3; p<0.001 |
|
DEC (n·min-1) |
CD |
4.9 ± 2.1§¶ |
4.9 ± 1.2§¶ |
3.6 ± 0.8 |
3.2 ± 0.8 |
ES: 0.0-1.1; p<0.001 |
FB |
5.7 ± 2.5c,b§¶ |
5.6 ± 1.5b§¶ |
3.9 ± 1.1b |
4.1 ± 0.8a,b |
ES: 0.1-0.9; p<0.001 |
MF |
3.5 ± 2.3 |
4.6 ± 2.0 |
3.7 ± 0.9 |
3.7 ± 0.8 |
ES: 0.5-0.6; p=0.137 |
WMF |
5.4 ± 2.1b§¶ |
4.9 ± 1.9 |
4.2 ± 0.9a,b |
4.1 ± 1.1a,b |
ES: 0.2-0.8; p<0.001 |
FW |
3.8 ± 2.3 |
4.3 ± 1.7§¶ |
3.1 ± 0.9 |
3.3 ± 0.8 |
ES: 0.2-0.9; p=0.006 |
ES; p: |
ES: 0.1-0.9; p<0.001 |
ES: 0.4-0.6; p<0.001 |
ES: 0.3-1.2; p<0.001 |
ES: 0.0-0.9; p<0.001 |
|
|
CD = central defender; FB = full back; MF = midfielder; WMF = wide midfielder; FW = forward; |
TD = total distance (m·min-1); HSR = high speed running (m > 19.8 km·h-1, m·min-1); SPR = sprint (m > 25.2 km·h-1, m·min-1); HMLD = high metabolic load distance; AMP = average metabolic power; ACC = accelerations (> 3 m·s-2, n·min-1); DEC = decelerations (< -3 m·s-2, n·min-1); 4v4+3 is four against four players plus three jokers; 5v5+3 is five against five players plus three jokers; 7v7+3 is seven against seven players plus three jokers; 8v8+3 is eight against eight players plus three jokers. |
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