Table 1. A subset of the session-by-player matrices for external workload (jump count) and internal workload (RPE) for an example team.
Game sessions are differentiated from practice sessions using bold italics. Player-sessions that are greyed out indicate that the player did not have full participation for that session. Player-sessions that are blacked out indicate missing data. Of the remaining player-sessions (full participation, data collected), 1% of data was removed at a time and the imputation methods were tested on the removed data.